Paris-based virtual production studio Plateau Virtuel has moved to extended reality (XR) with the real-time compositing platform/media server SMODE.
The studio shoots films and music videos against LED screens using a camera equipped with a tracking system that works with Unreal Engine.
Unreal content (3x 4K in DisplayPort) is mixed in the SMODE xR compositing tool with the multicam’s four SDI inputs.
Deltacast’s FLEX solution is used for synchronization and end-to-end latency of only three frames.
“Our FLEX solution was specifically designed to meet these high density requirements with multiple form factors while only requiring one free PCie slot,” said Gerald Olivier, product marketing manager at Deltacast. “FLEX can even support up to 32 I/O on a single PCIe.”
According to the two companies, the combined FLEX/SMODE xR solution works as an additional server on top of the existing Unreal/nDisplay setup, adding a layer of augmented reality and real-time final compositing.
Bruno Corsini, co-founder of Plateau Virtuel, said: “The operation of nDisplay with SMODE xR, via the FLEX solution, facilitates the workflow for any production that depends on responsiveness and adaptability. Thanks to this solution and the team, we were able to upgrade our virtual production facility with augmented reality, set extension and advanced real-time post-processing. This definitely brings the Virtual Tray offer to a higher level.