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Video production team creates home environment without fans

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COLUMBUS, Ohio – The No.3 Ohio State Buckeyes beat the No.9 Indiana Hoosiers 42-35 in a landslide victory until the last possession.


What would you like to know

  • Ohio State Athletics announced earlier this week that the players’ families will not be allowed inside Ohio Stadium for the game against Indiana
  • With no fans in the stands, that meant the video production team had to work even harder to create a home gaming environment.
  • Video production was tasked with pumping out crowd noise, spotting the band, and playing hyped videos on the scoreboard.
  • The team typically employs around 75 students, but due to budget cuts, they were unable to hire students this year.

In a year full of changes, the Buckeyes’ parents had to adjust this week after finding out they couldn’t attend the game this weekend, and no fan meant the video services team had to step up his game to create a home environment for the team.

It was a strange Saturday at Ohio Stadium. A clash among the top ten with zero fans in the stands, not even the families of the players.

“Inside the stadium, we were so separated that I felt very safe because there was hardly anyone there,” said Amanda Babb, Kamryn Babb’s mother-in-law.

These families were invited to watch the game from their homes this week, a sacrifice Babb said was well worth it.

“We were extremely disappointed,” she said. “Most, all parents have kind of made this pact that we won’t see any of our kids except from the bleachers. And so that’s really the only time we can see them is at the end of the game. football, they turn around and give us a big wave.

But now, without anyone cheering on the Buckeyes in person, that means even more work for the video services team who are now tasked with pumping up crowd noise and playing videos on the scoreboard to reinforce the team.

“These are things we don’t care about, or think about,” said Russ Hoeflich, director of video services for OSU Athletics. “Fan noise, band, a lot of those things are just things that naturally happen in a game. And so at the start of this year knowing that we’re not going to have the band, we’re not going to do cheerleaders. We’re not going to have a lot of fans in the stands, we had to find ways as a department to recreate that. “

Hoeflich has been part of the video services team for almost 20 years. He said they typically employ 75 students to help with content creation and production, but this year is anything but typical.

“Our budget did not allow students,” he said. “So what we’ve usually taught students how to make things work, we now make things work on our own.”

So now the small team is working really hard to make sure everything is planned at a T.

Time the chants, spot the group and learn as you go to make it the best possible experience for the team.

“It’s been a learning curve,” Hoeflich said. “And the first game there were holes. We learned a lot in the first game of the season. Like, ah, that’s normally when the crowd reacts.

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